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Tag: RTS

HTML5 RTS

Gepubliceerd op May 2, 2010 | Geschreven door Anton | Leave a Comment on HTML5 RTS

[youtube http://www.youtube.com/watch?v=Ir4xZa__FEY] HTML5 RTS. This is a huge update in case you didn’t notice, the updates in a list: Canvas goes full-browser, and when the browser goes full scree…

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HTML5 RTS

Gepubliceerd op March 21, 2010 | Geschreven door Anton | Leave a Comment on HTML5 RTS

[youtube http://www.youtube.com/watch?v=b3m2-gF3xwI] I’m so happy, I figured out the problem that I had with the maths I did and now my formation system works. Yay.…

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HTML5 test 3.14 (PI day) Turnings

Gepubliceerd op March 16, 2010 | Geschreven door Anton | Leave a Comment on HTML5 test 3.14 (PI day) Turnings

[youtube http://www.youtube.com/watch?v=5OXKUWwKhBE] Been busy again, a task system is in place. I could do path finding, which is still above my head but it would be easy to make once I have an algor…

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HTML5 RTS test 3

Gepubliceerd op March 13, 2010 | Geschreven door Anton | Leave a Comment on HTML5 RTS test 3

[youtube http://www.youtube.com/watch?v=cI6gCfJ0-VA] I added sprites now, NIIICEE…

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HTML RTS test 2

Gepubliceerd op March 13, 2010 | Geschreven door Anton | Leave a Comment on HTML RTS test 2

[youtube http://www.youtube.com/watch?v=FtUS2e0HRLs] I proceeded on the idea of the HTML5 and JavaScript RTS. I am surprised how clean the code is. I had to think about my math skillz before I could m…

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HTML5 RTS test 1

Gepubliceerd op March 13, 2010 | Geschreven door Anton | Leave a Comment on HTML5 RTS test 1

[youtube http://www.youtube.com/watch?v=8hZgS5E4KvU] I have tested some stuff with HTML5 and JavaScript and this is what I made.…

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